Visual Effects Work and a Steam Page!

Hi guys!

Just a little update on some visual effects work I'm working on for Lifeless Moon. Below is an animation test for a new technique for one of the core visuals. The idea here is that the woman is being formed from a root-like organism from below.

This is an effect I've wrestled with since the very beginning of the project. Past versions looked more like generic particle effects rather than the "ground-up" organic vines effect I was going for. I tried doing texture sheet animations, but they were just never organic enough. Finally I discovered particle trails, and by stacking a couple "layers" of sub-emitters, I was able to pull off a branching effect. It's still not perfect, but I think we're getting really close. (image links to video) What do you think?

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