Lifeless Moon Environments Taking Shape

Hi guys! Just a quick little update here. I think sometimes I work too hard to add lots of content to these updates and that's one reason I don't stay in touch as much as I want (and should!). So here's a quick look at before and after of one of the environments we're working on this week:



You should be able to click the image for a higher-resolution view. It's really coming along nicely!

Dramatically desolate environments can still be interesting. We're trying to achieve a lot of detail on a budget. Been learning tons about how to balance high detail models with performance. Finally got a handle on some concepts/techniques that I've been meaning to put to use for a while now. This will definitely improve the look of Lifeless Moon over Lifeless Planet.

That's it for now. Have a great week!