2018-10-30

First Dev Log Video!

Introducing a behind-the-scenes look at game development on Lifeless Moon. For this first video, I talk about how we create terrains including sculpting the elevation, texturing, and adding details like rocks, trees and grass. It's rough and a bit rambling, but I've got the tools in place now to do more content in the future. Let me know what you think in the comments and thanks for watching!